honorable mention
Thomas Wohlgemuth germanyPhoto © Thomas Wohlgemuth
title
Twisted Reality
In 2017, was the first time I got my hands on a DSLR camera. I worked on architecture and symmetrical photography. I then began to work with professional dancers, still using architecture and symmetry in my photos.
At one point, I decided to make a big change and to create my own environments. So I began to create them in 3D and shot the models in the studio. It allowed me to create anything without boundaries. I also kept creating props out of paper and fabrics and worked on the visual effects. My main work is about geometry, lines, forced perspectives and contrasts. I also aim at dragging the eye of the viewer into the picture either graphically or emotionally and make something unique every time. I never use stock photos and create everything from scratch using hand made props, own photos or 3D modeled elements. I work always alone and do everything by myself.
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entry description
With Jasmin Rituper. This picture represents an imaginary creature in an surreal environment, coming out of the walls becoming free. It symbolizes our own barriers we create in our minds which stop us from real freedom which begins inside of imaginary walls. Everything was done by myself, from the costume design to the photography, and post production.about the photographer
My name is Thomas, also known as “Wohl Photography”. I'm a french photographer and digital artist. My path into the visual arts began about 15 years ago, with graphic design; making flyers and posters mostly for music events. My graphical vision was based on a digital way to use real photos. I also worked on 3D modeling and vectors and never thought about photography as an individual way to express myself.In 2017, was the first time I got my hands on a DSLR camera. I worked on architecture and symmetrical photography. I then began to work with professional dancers, still using architecture and symmetry in my photos.
At one point, I decided to make a big change and to create my own environments. So I began to create them in 3D and shot the models in the studio. It allowed me to create anything without boundaries. I also kept creating props out of paper and fabrics and worked on the visual effects. My main work is about geometry, lines, forced perspectives and contrasts. I also aim at dragging the eye of the viewer into the picture either graphically or emotionally and make something unique every time. I never use stock photos and create everything from scratch using hand made props, own photos or 3D modeled elements. I work always alone and do everything by myself.
back to gallery